SHIP OVERVIEW
Shield & Armor
Shields: The 600i Explorer is fitted with 2×S3 shield generators, providing solid shield capacity and sustain, a strong defensive feature for a large exploration ship. Armor: Uses lightweight GLAX hull/plating, meaning physical protection is relatively weak; especially vulnerable to ballistic damage (around −52% resistance), while energy, thermal, and distortion resistances remain neutral (0%). Combat Note: The ship’s survivability relies heavily on shield uptime—avoid prolonged ballistic fire. Once shields are down, the hull will not endure well, so pulling range and waiting for shield recharge is key.
Hangar Size & Docking Compatibility
Hangar/Pad Size: Large Docking Support: No
Weapon Loadout, Ammunition Types and Turret
Pilot hardpoints: 3× Size 5 gun mounts (default fixed; can be swapped to gimbals). Turrets: 2 remote turrets (top & bottom), each with dual Size 3 guns (2×S3 per turret). Missiles: 16× Size 3 total via 4 racks (MSD-543), 4 missiles per rack.
Missile Hardpoints & Missile Types
Missile Loadout: The 600i Explorer comes with 16 “Arrester III” cross-section missiles as its standard missile payload. Weapon Hardpoints & Turrets: It has 3 weapon hardpoints mounted with M7A Cannons (laser cannons) and 2 remote turrets equipped with DR Model-XJ3 repeaters. Other Ammunition / Defensive Devices: Beyond missiles, it carries ammunition for its laser and repeater weapons, plus defensive countermeasures such as flares / noise launchers.
Minimum & Recommended Crew
Minimum crew: 2 Recommended crew: 3
Cargo Size
44 SCU
Specialization, Role and Function
Exploration
Engines, Power Plants, Cooling Systems, and Radar
Quantum Drive: Model not specified, Size S2, Function: Odyssey, Competition Grade (C). Power Plant: Model not specified, Size S3, Function: SuperDrive, Competition Grade (A). Cooler: Model not specified, Size S3, Function: FrostBurn, Competition Grade (A). Radar: Model not specified, Size S2, Function: Chernykh, Competition Grade (C).